New to crusher-X? This tutorial builds a reverb out of nothing but grains. There is no reverb effect in it: every generator reads the grain buffer at its own delay, and Feed sends the grains back into the buffer, so that the echoes multiply and blur into a tail.
You hear it built step by step on short, dry taps: a fixed delay gives one echo, Phase turns it into twelve echoes in even steps, and Process bends that row until no two distances are the same - the difference between a pattern and a room. Feed, close to the top, makes the echoes a long tail. Then the arpeggiator lets the grains climb to higher notes of a scale each time they go round - the tail begins to shimmer -, Diffuse smooths it, and a global modulator lets the tail open and close.
What you will learn:
- the Delay modulation with the mode On: a fixed delay
- Phase: every generator its own delay time
- Process: unequal distances between the delay times
- Feed: the grains go back into the buffer
- Speed on the Scale Arp: a tail that climbs (shimmer)
- Diffuse for a smoother tail
- Diffuse and Filter-Cut on a global modulator
All crusher-X Tutorials - and the free demo for Windows and macOS (VST, VST3, AU, AAX) to follow every step.